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Unreal Tournament map

Unreal Tournament map made on Unreal Engine 4. The project was to create a nonsymmetrical, "capture the flag" map between two teams. I picked he theme of an old carcass stranded against a mountain in order to play with two types of environment to will help the player to be guided naturally.

Level Walkthrough 
Software used in the project:

-Sketchup

-Unreal Engine 4

My involvement in the project:

- Design and creation of the map layout

Time spent on the project:

32h 

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